Interact with the Captain again to plug in. Adventure games, Nederlandse walkthrough oplossingen voor adventure spellen, reviews, spelbeschrijving, nieuws, systeemeisen, informatie, freeware adventure. Interact with him (to no avail), and then use your Brainapilla on him. Refer to the image below for how to place the parts. If you place a part correctly, it will no longer be black and will no longer be removable. You must now fix the Captain’s insides by placing the parts in the right places. Return to the Captain in the Ponds area and use your spanner on the Captain. Use the Shield Key on the shield and pick up the spanner. The sequence you need to create the Shield Key is: Bio-Lumi, Daisy, Bio-Lumi, Bio-Lumi, Daisy, Bio-Lumi. Now interact with the shield blocking the panel below the Gardener again. Interact with the flowers to gain a new sound! Go back up to where the Gardener is and use your spray pump on the vines hanging above the Gardener. Then, get the light pollen on the top shelf, just above the water.Ĭombine the light pollen with the bottle of water, and then combine that with with the spray pump. Then, interact with the blue bottle on the middle shelf to the left of the elevator. Pick up the pink spray pump lying on the floor next to the elevator. To get the vines to bloom, go back to the Lower Elevator Area. Interestingly, you’ll notice that the vines just above the Gardener are ready to bloom. You’ll be stopped by a shield! It seems that this shield requires two kinds of sounds, and you only have one, so we’ll need to find the right sound for this shield. Two long years of waiting followed, and now that it’s finally out and that I had a chance to fully play it, I can say that the end product is even better than I hoped it would be. This guide aims to obtain all possible achievements in the first playthrough (including playing it without hints and answering all the quiz questions correctly), and use the second playthrough as a clean-up run for the missing ones. Interact with the green panel and then, with the spanner inside it. OctoGrowbot Growbot took a special place in my heart ever since I first experienced the demo back at Gamescom 2019. Here, you need to go up – use the arrow to the right of the elevator to go up, where you’ll find a meditating Gardener and a green panel below them. Interact with the Captain again, and you’ll learn that one of his bolts is too tight. Use your Brainapilla on the Captain to learn that you need to get inside their mind. There’s a lot to see in the Garden, but for your objective, head left from the elevator area to the Ponds area. There’s no way to lose or die in this game! If you do get stuck, though – consult this guide, where we’ve laid down the steps for how to proceed with the story.įor more information on Growbot, check out the official website here! Garden (Fixing the Captain) Welcome to the Into Indie Games walkthrough for Growbot! At all times, it is recommended that you explore the space station for yourself, talk to everyone you can, and use all the items you can on everything else. Music Room Part 1 (Mixing Machines 1 & 2). The screenshots below display the locations of all 20 objects inside a level. You can trigger this mode by hovering on the 100% score until the title of the level changes (the border changes color too). During this stage all 20 items will be displayed in the scene at once. These are unlocked per level, after you reach 100% score. JanuGhost Party Nyanbaba – 100% Achievements General Infoįor each of the 10 levels, two achievements are rewarded as follows:ġ – For discovering all 20 objects considering that with each run only 10 out of 20 possible objects are generated, you will need to repeat a level until you reach 100% score OR use the cheat code 777 to show all objects.Ģ – For running out of time / failing to discover all 10 inconsistencies before the timer runs out.Īdditionally, an achievement is awarded for completing all bonus stages.
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